Showing posts with label app. Show all posts
Showing posts with label app. Show all posts

Uber has announced on it's official newsroom that it will reward security researchers who are able to find bugs on the Uber website and mobile apps as well those which are connected to Uber like it's developer API.



The program will start on May 1 and will be running for 90 days. The rules are fairly simple. Researchers should find atleast 4 bugs which Uber finds genuine and they will get paid. And if they manage to find a 5th bug in 90 days they will be awarded 10% extra of all the bugs dicovered by them.



Uber promises that it will offer upto $10000 in prizes. Uber has also made a treasure map for researchers so that they can quickly get to work.



So can you "HACK" Uber. Head over to here and get started,

Pandora redesigns its mobile apps to put more focus on personalization




Pandora is releasing a redesigned version of its app for Android and iOS today that brings a new focus on personalization to the venerable streaming-audio service. The update, which will roll out over the next few weeks, adds a thumbs-up icon to the top of the app’s now-playing screen. Tapping it brings up a description of the station along with counters that show the number of songs you’ve liked and disliked.
The new screen serves as a quick way to review your favorite songs from the station and as a reminder that Pandora only gets better if you guide it. For the first time, you can change your opinion of a song (from thumbs up to thumbs down) inside the app. "We’re reminding our listeners that there is power in personalizing the station," says Chris Martin, Pandora’s chief technical officer. The app will also now suggest personalized genres and artists at the top of your list of stations.

For the most part, the redesign is subtle: the navigation controls remain the same, and all the icons are familiar. The color palette has changed to favor brighter whites and deeper blues; the now-playing screen uses a blue gradient very similar to the one used by Rdio. The ugliest part of the design is its banner ads, which pop up constantly as you tap around the interface. You can eliminate them by paying for Pandora’s $4.99 monthly premium service, but it would be nice to see Pandora find a less intrusive way of integrating them into the app.
After the update rolls out to phones, Pandora will next bring the new look to tablets, Martin says. The web version of Pandora will be updated later, he says.








New Delhi, July 29 (IANS) The number of app downloads in India is expected to grow from 1.56 billion per annum in 2012 to 9 billion by 2015, says a new study.
The joint-study by the Associated Chambers of Commerce and Industry of India (Assocham) and Deloitte said it will be a compound annual growth rate (CAGR) of about 75 percent, the chamber said Tuesday announcing the results of the study.
The study revealed that most of the apps are downloaded by people in the age group of 16 and 30 years.
The joint study -- Digitisation and Mobility -- said the paradigm shift was brought by social media campaign during the 2014 Lok Sabha election, where 29 million people made 227 million interactions on Facebook.
It said about 60 million tweets were posted from the day the polls were announced to the day balloting ended.
A variety of mobile apps are available in app stores: Apple's devices are equipped with iMessage, BlackBerry devices with BlackBerry Messenger (BBM) and Windows Phone devices with a Windows Live client.
Android devices have a range of messenger apps options, including WhatsApp and SnapChat.
"Mobile TV registered a 400 percent growth rate in viewership for the country's largest telecom companies as more Indians watched TV on the go. YouTube, the most popular video app is accessed by 35 percent of smartphone users who spend almost 1.5 hours a month on it," Assocham secretary general D.S. Rawat said.
The share of video in internet data traffic is expected to rise from 41 percent in 2011-12 to 64 percent in 2016-17.
The growing adoption of mobility devices is prompting pay-TV and internet TV providers to offer a wider choice of content via smartphones, tablets and phablets.
However, the study said India being a price sensitive society, people are still reluctant to pay for mobile games and downloading large file-sized games or apps despite cheap gaming rates and mobile internet plans.
Monetisation is thus a big issue for both the local and global mobile game developers entering the Indian market.





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